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View Full Version : Scene snippet - this look ok?


Roland
05-11-2007, 06:08 AM
Right, some rare members might remember a thread I made showing two drawings of a teenage super hero I had in mind for my upcoming series pilot. Well I'm pretty happy to say that after some work on the clothes and general structure of the character, I refined it into a somewhat satisfying character and started to work on this animation (I just watched "A Clockwork Orange" and so I just realised how I'm typing is very, very, irritating).

The cartoon is about a young teenager named Adrian and his best friend Martin on the run from a team of hitmen after a sabotage on a special combat suit goes pear-shaped and the combat suit attaches to Adrian, making him the next target. He and Martin, the gun-toting orphan with a hatred for loss are on the run and desperatley trying to find a way of getting out of the war which, like so many, is dragging the kids into.

So here's a little snippet about 3-4 scenes into the cartoon. I feel I should show this in the early stages so I can understand how to better the animation with things like cinematography and such.

Note to slow modems: Right click and deselect pause until the browser has loaded the scene, as the music was set to play as event, not stream(THAT STUPID MOVIE IS MAKING ME RIDDLE ****, ARRRRGH).

http://denvish.net/ulf/110507/82747_Project_Adrian_Episode_1_Building_go_boom.ph p

livewire
05-15-2007, 07:57 AM
It's okay. You've got to learn how to work with the focus/blur effect though. You have the "contract killer's" face and gun focused, but arm not. That's not possible.

And in Flash, moving blurs cause lag in the movie. So, when he's walking by and is blurred, you'd be causing a lot of synchronization problems.

Roland
05-15-2007, 05:30 PM
It's okay. You've got to learn how to work with the focus/blur effect though. You have the "contract killer's" face and gun focused, but arm not. That's not possible.

And in Flash, moving blurs cause lag in the movie. So, when he's walking by and is blurred, you'd be causing a lot of synchronization problems.

Yeah, I over-blurred the gun so when I took it off, I never got round to fixing the composition. As for the lag, I plan to export this as a .mov file of some sort and edit it in quicktime, so it will all just be only pixels. I wanted to use After Effects to edit it and add more dynamics for the explosion and such, do you think this will work?

Thank you for post by the way. This section can take forever to get a response >.<