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dunbar10
11-05-2005, 02:54 PM
some life drawing from my school.
they are pretty mixed up in terms of dates, but you'll get the general idea. any crits or comments more than welcome.

http://img323.imageshack.us/img323/210/dscn45517af.jpg

http://img208.imageshack.us/img208/9046/dscn45526gu.jpg

http://img208.imageshack.us/img208/3482/dscn45535hx.jpg

http://img208.imageshack.us/img208/4240/dscn45548wx.jpg

http://img208.imageshack.us/img208/7830/dscn45554ii.jpg

http://img208.imageshack.us/img208/6697/dscn45569mk.jpg

http://img208.imageshack.us/img208/2/dscn45579vh.jpg

http://img208.imageshack.us/img208/2992/dscn45580fq.jpg

er... some of the images may be a little big.. I'll fix em if its a real problem.

NOOB!
11-05-2005, 02:57 PM
whoa,greatastificationism!!

KOTK
11-05-2005, 03:55 PM
Hell yes!... these are ****in' awesome man. :eek:

Sangfroid
11-06-2005, 10:06 AM
impressive workings man, Stick at it! If you did a full day every week i can only imagine what would happen.

Somthing that I was told to do recently which you might like to try too i dunno. Is after a session determine what it is about the drawing you feel is weakest (need to improove). So for instance in your pics the hands and feet seem to be the least informed parts. So go do some studdies from anatomy books or grand masters drawings of feet untill you feel confident, then feet etc.

Also don't be afriad to move away from the pencil, try out different media.

Keep us updated!

dunbar10
11-06-2005, 11:26 AM
thanks guys for the support, much appreciated.

sangfroid, you hit the nail on the head, feet are my biggest problem, followed closely by hands. I really should practice them extra hard.
thanks for lookin!

NOOB!
11-07-2005, 04:55 PM
sangfroid prefers ur life drawings to mine so now i officialy hate u dunbar, bastard!!

dunbar10
11-08-2005, 01:24 PM
don't be a hater. ;)

dunbar10
11-08-2005, 01:37 PM
3 more

http://img452.imageshack.us/img452/5660/dscn45612lu.jpg
http://img452.imageshack.us/img452/5342/dscn45626ku.jpg
http://img452.imageshack.us/img452/1610/dscn45602ue.jpg

hands still need work. I'll keep on practicing.

and I hope we get a female model next week.

NOOB!
11-08-2005, 04:07 PM
oh looky here,sumones broken out of the comic style,now this is the real dunbar :D

keep at it!

KOTK
11-08-2005, 06:01 PM
It's all good and all but, NOOOOO! bring back the REAL Dunbar with the comic style.

NOOB!
11-09-2005, 01:31 AM
It's all good and all but, NOOOOO! bring back the REAL Dunbar with the comic style.

life drawing is a bout trying to understand form,and finding your own style.Its clear the first group of pics are very stylized,and idelised,but as he gets more realistic the problems show through more.

keep it up duns,u can only get better.

dunbar10
11-09-2005, 07:26 PM
thanks man, and king, I'll post some non-life drawing stuff up here real soon.

thanks for the comments!

KOTK
11-10-2005, 07:39 PM
Thank god.

dunbar10
11-16-2005, 11:53 PM
well here you go, a peice I did for a shading assignment, sort of an update to an old pic I did (nubian should remember )
all pencil, took quite a long time.

however, don't let that stop ya from giving me the crits!

(or comments!)

http://img353.imageshack.us/img353/7729/junglecommando1kq.jpg

NOOB!
11-17-2005, 03:45 AM
nice stuff man,its seems your still having foreshortening issues,aswell as proportion issues.

The main thing i don't like about the pic is that your probably wasn't bothered to do any perspective on the gun,and just drew the flat side of it,the arm is kinda twisted,so i would have expected the gun to be at another angle,instead i see its flat.

His chin kinda sinks into his adams apple,or it kinda seems like he accidently super glued his chin to his neck and this whole pic is the struggle to free himself :p

shading is nice,but i can't say i understand where your main lightsource is coming from.

I could crit on but i don't want to discourage you,keep at it bro,your coming along great,the improvement is there.

Sangfroid
11-17-2005, 04:03 AM
haha cool, it looks like snake. I see you are starting to think of a light source in your shading but not quite enough about light itself. I think it was Cezan who said see in life the Triangle Sphere and Cube Ie:any basic 3d geomotry. If you do some studdies to see how light reflects off these objects you can apply that to more complicated arangments. Also i know it sounds cheezy but realy try to think of what you're drawing as a 3d modle (like in a cgi package). I know that sounds wierd, i resisted it for quite a while because i figured, that's not drawing why don't i just use a 3d program then. But it realy does work, especaily with shading stuff. Some Other things worth baring in mind which are important such as Reflected light, Cast shadows, depth, contrast and mood. Also when using pencil for shading try different methods out: ie:using the side of the pencil.

Proms, light info (http://itchstudios.com/psg/art_tut.htm)

There's alot of great stuff in there that aply to what I was talking about.

p.s: that's a big ass gun ><.

songspinner
11-17-2005, 04:06 AM
Whoo!
These are great! I'll keep the crits for some other time though, but I *do* like how solid the structure of your figures look.

dunbar10
11-17-2005, 12:22 PM
yep, I agree. I always tend to overdo it with the musculature in these types of pics, which screws up the preportions. as for forshortening, well, I'll just keep practicing.
as for a lightsource, I had it mapped out, but lost it somehow.
I'm going to re-do this, mainly because I want to get a good mark, and you're crits have helped.
so thanks!
(don't worry about discouraging me, it only tells me what I need to look out for next time!)