PDA

View Full Version : Thrill Addicts


lightxdark
03-22-2008, 05:31 AM
Alright, just putting this out there for constructive criticism. My friends and I, have been working on this project for quite sometime (paused and continued many times) and we just want to see if other people will take a liking to it. So I came to post it here, as my first post and am pleading for feedback. Any type of feedback would be great, we hope you enjoy what we have been working on for quite awhile.

*We are also trying to capture some fans here, keep that in mind ;).

Uhm, to start off, here is the overlook of the entire thing.

Title: Thrill Addicts - Era of No Solace
Official Site: http://wesdevelopments.com
Please refrain from making fun of the website, my web design skills are terrible. ><'
Genre: Action, Fantasy, Comedy
Company: WES Developments.

Quick Synopsis: Thrill Addicts - Era of No Solace, takes place in the fictional planet of Terra. The fertile land much like earth; Terra, had taken immense damage from the Syncgrou War; the war that occurred years prior to the immediate story line. However, despite the recent toll on the planet, it's inhabitants somehow plundered the recovering planet back to a spiraling war.

The new war was brought-forth by the Seven Noble Families; Cruz-Dos, Haboru, Mekibi, Gogan, Spiza, Valeria, and Hitsumana, and Touketsu Jikoku; the immediate governing system of Terra. Through feelings of greed, jealousy, hate and malice, an avoidable war soon commenced.

With the Seven Noble Houses at war, and the continent again filled with hatred; the inhabitants of Terra were left with no haven. Times were again rapidly changing. The ideal Terra was nowhere and in its place was a war-torn, grief-stricken land. If you were not a part of any of the Noble Families, all that was in your future was death.

A new way of life was needed to survive. People who can bear a weapon were the fortunate ones. To win this open-ended conflict required the power of numbers. Logically, the family who had the quantitative advantage granted victory. In this fashion, the demand for skilled mercenaries escalated tremendously.

Main Plot:

The Felix Collective is a not-so well known mercenary service. Being inept to do anything but hack and slash; the members of The Felix Collective have no choice but to walk the path of blood and death. As horrid as that sounds; for its members, it was actually quite the contrary. The members accept their destinies as soldiers-for-hire and enjoy their current lifestyles as mercenaries. The Felix Collective has bad luck with money and often finding themselves broke in the worst of times… They’re story as a working faction begins in the outskirts of Gogan territory.

(This is a quick synopsis, if you're interested, drop by our poorly made site and read the "full" history!)

"Point A - Point B"
First Arc: The Saviour

The first arc, "The Saviour" is about the Felix Collective with its current members; Reid, Dante, Lupe, Deff and their Administrator Felix, "continuing" their work as mercenaries. The story picks up on an assignment for the members of the Felix Collective, and will go on from there. This whole arc is dedicated wholly to introducing the characters, and the feel of the whole series itself. It will start off with a few assignments, or missions that will lead to the acquittance of the 6th and 7th members of the Felix Collective. (Current names unreleased :3 <- Face.) The story however, will not be like many "animes" in the past, it will be fast paced and enthusiastic, leaving the watcher to desire more (hopefully). The Saviour Arc, in a nutshell will be about the introduction of some of the characters pasts (all very twisted and unique), the first boss, and definitely dazzling fight scenes. The details of this first arc I will not reveal, but it will have tremendous fighting scenes, that does not start with "level 1" opponents.

End Quick Synopsis --

Some quick notes that I need to express,
-The Characters are incredibly unique and lovable.
-The setting isn't Good guys = Win. Mercenaries can be either good or evil.
-Possibilities are endless, very hard to predict what will happen next.
-Not all of the information is on the website, including the main character bios, the schematics behind Thrill Addicts - EoNS, the play by play of the story, the intense variety of characters(by company), and other information that truly defines this series that we are proud to be working on for years and years. haha, we're such losers.
-The settings, and concept arts are somewhat complete, but again its in our portfolio, when I have the chance I will put them up. :]
-I will post the quick character bios in my next post.
-Uhm, yeah, much of the information is still in our portfolio and or not done yet. Also all the information is not in the website because of lack of time, we're currently in our junior year in high school and time is really scarce.

Oh, and the reason im not posting much of the internal schematics of Thrill Addicts - EoNS is due to fear. Some of them I have not legally copyrighted and scared of people stealing our ideas that we placed our blood and sweat on. The Information placed here however. on the minimal chance that someone tries to copy our ideas, I dare say that I have legal copyrights to all of the original documents already, so please don't try to incorporating any of what you see here into "your" ideas. We dont want any lawsuits. lawsuits = ><;

Come support us, have questions relevant to the story? Feedback? Please don't hesitate to ask! post right here or send me an email at flipx2crazy@gmail.com. I'll be waiting!

Most of all, thank you in advance for your time, and really; thanks for listening, we truly appreciate it!

WES Developments.
-Reid

lightxdark
03-22-2008, 05:36 AM
Reid //

Age: 17
Blood-type: O-
Fighting Style: Felix Custom.
Weapon: [Dual-Wield] Berdugo, Umi
Thrill Limit: Cursed Soul
History: Reid was found in an alleyway next to his dead parents. "Felix" saved him, took him into his care and under his wing. After the disobeyance of Reid’s father, the Syndicate aimed for both him and his family. Reid miraculously living after the “hit” gave him an opportune to revenge the death of his family. Under Felix’s wing he gained the ability to slay and kill. When he’s not on duty, Reid’s rather easy-going and just wants to let loose.

“Felix” //

Age: ??
Blood-type: Unknown
Fighting Style: Unknown
Weapon: Unknown
Thrill Limit: Unknown.
History: An ex-soldier, one of the Revolutionists of the highlighted “Sycgrou War”. Though famous for all his work during the war, he has only given his real name once. However, he is commonly referred to as "Felix", a nickname given to him by his late wife. Soon after the war he disappeared. Years passed, and Felix returnns, surprisingly as the creator and manager of The Felix Collective.

Dante //

Age: 17
Blood-type: A
Fighting Style: Drunken Master
Weapon: Ruiten [Traditional Katana]
Thrill Limit: Break Life
History: Dante comes from noble blood, in spite of that though, he left his brethren in search for his brother. Dante’s parents were ashamed of Dante's brother and cut all ties with him as soon as they could. The parents would not tell Dante what happened to his brother or where he is located. After putting up with his family for years, Dante eventually got fed up and left the noble estate. He then, under certain circumstances joined the Felix Collective.

Deff //

Age: 17
Blood-type: A
Fighting Style: Southern Mantis Style
Weapon: Three Section Staff
Thrill Limit: Revolver
History: The easy going, quiet, shy type guy. . Deff often stands in the rain alone for ease of mind and self reflection. When working though, he is deadly with his Three Section Staff and southern mantis style of killing. Despite his mysteriousness, he still knows how to have fun; he’s unquestionably different around trustees. With a heavily masked past, Deff joins the Felix Collective.

Lupe //

Age: 17
Blood-type: O+
Fighting Style: Illiera Magic.
Weapon: Crescent Staff
Thrill Limit: Dark Carbon
History: She's crazy, she's insane. Lupe is rather interesting; she came to the Felix Collective on her own and applied for a mercenary position. She has a rather deep lust for unique people and shiny objects. Although she may seem innocent and pure, she is a witch at heart. She bears the crescent seal, and never speaks about her past and true nature. Thus, we just call her crazy and get on with our lives.

Just some quick bios i was able to type up. I'm on spring break!
We can truly work on TA: EoNS heavily.