Terro
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Last Activity: 05-08-2013 10:41 AM
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Feel free to check out the "Intro to Painter" Workshop. I've posted a couple of videos for you guys to go over.
Goto: USER CP > Animation Groups > Intro to Painter
Goto: USER CP > Animation Groups > Intro to Painter
Posted in AF Site News
The new system is already live and you can find a link to it from our navigation bar Studios/Workshops.
With that said, we will be easing into this new area with a Beta test.
This new expansion is here to help with the work flow and is packed with a lot of features that could take a while to get used too. It is a professional system and has a steep learning curve.
Start getting your teams together.
Features:
With that said, we will be easing into this new area with a Beta test.
This new expansion is here to help with the work flow and is packed with a lot of features that could take a while to get used too. It is a professional system and has a steep learning curve.
Start getting your teams together.
Features:
- Members are now able to create their own
Posted in Just Because
I recently started re-playing one of my favorite games. A blast from the passed by the name of Final Fantasy 7. The graphics and animations are so outdated that I wondered if I would be sucked in by the overall experience as I was when I first played it over 10 years ago. The answer is short is Yes. And that brings me to this post.
I'm only a few hours into it again, but this time around I'm breaking down the experience as an animator and trying to figure out why this game creates this...
I'm only a few hours into it again, but this time around I'm breaking down the experience as an animator and trying to figure out why this game creates this...
Posted in Animation
Here's what I have to show after week 2 in the new assignment.
This shot is in the second phase of blocking.
Push and Pull [2nd pass]
This shot is in the second phase of blocking.
Push and Pull [2nd pass]
Posted in Animation
Here's a new shot I'm working on. It's got a lot of issues atm, so don't mind the elbow pops and unfinished sections.
Video Reference
(2.8mb QT)
Initial Blocking
(850Kb QT)
Re-blocking
(800Kb QT)
Video Reference
(2.8mb QT)
Initial Blocking
(850Kb QT)
Re-blocking
(800Kb QT)
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