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Old 01-18-2011, 02:27 PM   #1
New Blood
Join Date: Jan 2011
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Default New free online animation school

Hi all,

I am an animator currently learning Blender3d. I know quite a bit about 3D animation as I have been in the 3D and 2D animation industry for 23 years. I started out at Disney where I received my training and have worked for loads of studios over the years. Nickelodeon, Southern Star and the BBC to name a few. I am currently working in New Zealand making TV shows. I have used 3DS max, Maya, and Soft XSI. But due to the expense of upgrades etc. I have let laps a lot of my licenses for these. So I thought I would turn to Blender as the free alternative. I checked out all the tutorial sights for Blender only to find that the general rule of thumb is to have a mix of tutorials and no key plan. So I thought as I learn Blender 2.5, I would create a blog based on a lesson by lesson approach but in a way a university or specialist school would expect its students to learn. There is still a little way to go but I would love people to check it out and give me feed back etc. The school is called The Freeware Animation School and it can be found here TAFS
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Old 02-01-2011, 03:20 PM   #2
New Blood
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Default Blender

I've always been... interested in Blender. I've heard both good and bad things about it. Is it frame by frame or does it have tweening methods in it?
Animation is different from other parts. Its language is the language of caricature. Our most difficult job was to develop the cartoon's unnatural but seemingly natural anatomy for humans and animals.
- Walt Disney
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Old 02-01-2011, 04:23 PM   #3
Greg K.
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It's a 3D app so you can most likely do both key framing as well as tweening.
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Old 02-03-2011, 04:31 PM   #4
Evil Demon Creature
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Out of all the free open source 3d rendering apps out there, Blender is certainly the best documented. If there is something you want to find out, your best bet is to dive right in.

This is a really good resource you are compiling though. I can't help but wish you the best of luck. It's exactly the type of thing the blender community is always hungry for. I can't argue with the format, so I'll certainly be following your blog for a while.

One tip though, it's better to seperate your links when you format your posting, so that it is easier for the most important thing in your post to be noticed all on it's own.

The Freeware Animation School!

Like that.
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Old 04-04-2011, 07:24 PM   #5
New Blood
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I glanced at the site, and I really like what your'e doing so far. I'm going to have to take a second look at it when I have more time, but I just wanted to say that I really like what you're doing. Kudos to you!
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Old 04-06-2011, 07:51 AM   #6
Join Date: Feb 2011
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This is pretty sweet. I've been playing with the 2.5 alpha and it's pretty sweet now that it has the "Maya" preset. I like alt-navigation, so when I figured out that you can snap the camera to your current position using ctrl + alt + 0 (needs to be remapped to an easier combo manually though), the program lit up for me. It's pretty darn powerful.

This blog is a great step in the right direction. Thanks!
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Old 04-07-2011, 12:23 AM   #7
david rylander
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I'm also into learning Blender right now so I'll keep an eye on your blog.

I'm not too keen on the name though, freeware animation school.
Blender is open source which is so much more than just freeware. The term freeware has a sour tone with suggestions of malware, advertisements and crippled function. Blender has none of that.
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